TOM GRANT, PH.D.
Tom Grant is the founder of GameChange LLC. Having worked in the software industry for Silicon Valley companies like Oracle, Adobe, and smaller start-ups, he later became a researcher and consultant in software innovation. He has helped a wide range of organizations with their software innovation challenges, including small start-ups, big established companies, and everything in between. Tom has worked for Forrester Research, Net Objectives, and Cutter Consortium, where he was Agile practice director.
Agile transformation is at the core of Tom’s consulting practice, where his work has run the gamut from team coaching to transformation strategy across the enterprise. He is experienced in a wide array of Agile and Agile-adjacent practices, such as Lean, Kanban, scaled Agile frameworks, Agile architecture, UX, TDD, BDD, tools, and related topics.
Tom has a special focus on technical debt, which is a challenge for nearly every organization. As a member of the Agile Alliance’s working group on technical debt, he has collaborated on materials designed to help people prevent and reduce technical debt. He’s probably best known for his instructional game, Dice Of Debt, which teaches the importance of dealing with technical debt.
Serious games are one of Tom’s greatest passions. He uses games in his Agile practice to change the rules of software innovation. He also has experience using serious games in other spheres, including business, education, and politics. He maintains a web site, Serious Games At Work, to help people identify how serious games can help them overcome a variety of challenges.
Tom is currently working on two books. The first is a compilation of advice on Agile user stories. The other is a handbook for using serious games to make Agile more successful.
Tom received his Ph.D. from University of California, Irvine in 1990. He currently lives in Washington, DC.
Here’s how to reach Tom:
- LinkedIn profile